﻿package Lii.FTG.Key{
	import flash.events.IEventDispatcher;		
	public interface LiiKey extends IEventDispatcher{				
		//
		 function get keyName():String
		 function set keyName(Name:String):void
		//
		 function get charCode():String
		 function set charCode(code:String):void
		//
		 function get keyCode():uint
		 function set keyCode(code:uint):void
		//
		 function get holdTime():uint
		 function set holdTime(time:uint):void
		//
		 function get voidTime():uint
		 function set voidTime(time:uint):void
		//
		 function get combined():Boolean
		 function set combined(type:Boolean):void		
		//
		 function get type():String
		 function set type(type:String): void
		//
		 function get disable():Boolean
		 function set disable(boolean:Boolean):void
		 //
		 function get groupName():String
		 function set groupName(Name:String):void
		 function get groupID():int
		 function set groupID(ID:int):void
		 //
		 function isDown(setState:Boolean=false):Boolean
		 function isUp(setState:Boolean=false):Boolean
	}
}